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Crowdfunding goes triple-A as Star Citizen hires 268

posted Jun 18, 2014, 10:32 PM by Siamak Ebarhimi

Space Sim developed across three internal studios

Californian studio Cloud Imperium Games has hired more than 260 people to aid in the development of its record-breaking space sim, Star Citizen.crowdfunding websites

In 2013, the project amassed more than $46 million in development funds from a community of more than 400,000 backers, giving it the biggest development budget in the history of crowd-funded games.Indiegogo Marketing  

Consequently, the project now employs more than 260 people across three internal studios and two external studios, according to studio founder and Wing Commander creator Chris Roberts.Kickstarter Marketing

In an interview with Venturebeat, Roberts said the project was being worked on by about 268 people "between contractors and in-house".CrowdFunding  marketing

He added: "We have three internal studios - one here in L.A., one in Austin, and one in Manchester [New Hampshire]. The Manchester one my brother heads up."CrowdFunding advertizing

The size of the development team, plus the scope of the project along with its budget, marks Star Citizen as the world's first certifiably crowdfunded triple-A game.kickstarter project

Nevertheless, Roberts believes the project is still small in comparison to flagship triple-A titles.kickstarter marketing

"$46 million is a lot of money, but first of all, you don't actually get $46 million. You have to pay Paypal and Kickstarter and everyone. It may sound like a lot of money, but in the world of these huge games like Destiny or Halo or whatever- Those guys have 500 to 1,000 people on their teams. We still try to be pretty efficient. We try to figure out where we can be more economical in terms of how we're outsourcing work and things like that."indiegogo marketing

Roberts set up a Kickstarter for Star Citizen in mid-2012 with an initial target of $500,000. The total raised by the funding drive's conclusion was above $2 million, and Cloud Imperium has since continued to raise funds on the Star Citizen website by selling additional spaceships and other virtual goods priced from $25 to over $200 per item.crowdfunding marketing

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 By David Khorram